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ANOTHER SPACE SHOOTER?!
This is an arcade space shooter (as the title implies) that was made for my Arcade Games Development module back in 2023 in my second year of Computing Games Design undergraduate course.
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This was made in Unity using C# and is my second ever game made with such tools. As this was a solo project, I had coded and designed it from the ground up. For this project, I wanted to take key inspiration from the design philosophy of "Easy to learn, hard to master!" that many arcade games adopted due to revenue gains and apply to the design of my own game.
I found an asset pack containing assets that really resembled classic Space Invaders so I decided to use the pack and take heavy inspiration for my own project!
Game Design Diagrams...




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